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How many polygons/vertices can a game model have?
How many polygons can be on weapon models? As far as I know, the norm for automatic weapons is about 10k (polygons), pistols are about 4k.
And how much can a car model have? I’m just looking at car models in the Anrial store, cars have at least 50k polygons there, and on some CGTRADER cars can have 200k-700k polygons.
If you're playing an open world game like GTA on phones, how much polygonal cars should you use?
I hope I explained clearly.
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Polygons are not the main thing now, the sophistication of shaders and lighting also affect.
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