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How in Game Maker to give certain properties (not global) to one of the many similar objects, in particular the draw depth?
I ran into the problem described in the title. It is necessary to change the drawing of the object depending on the situation .
I use the function object_set_depth(object, depth) ;. However , the draw depth applies to all objects . I would like to solve this problem , as well as work to prevent such problems. Therefore, I expect a detailed answer to the question, and not to a special case . Thanks in advance.
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