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Anton Woki2016-03-26 13:15:53
Android
Anton Woki, 2016-03-26 13:15:53

How do I maintain and view statistics on my games with the publisher?

Hello, friends!
We are still a young studio (by the standards of the gaming industry) but already with an existing game in the market. More recently, we decided to make a casual game for a certain publisher (let's say the game was accepted). Naturally faced with a number of serious questions. Of course, the great "Internets" immediately clarified some points, but still a number of questions remained, so I decided to ask you.
So how does a publisher monitor games? In other words, how can we (the studio) see the number of installs of our game in different markets and stores, the number and amount of in-game purchases, income from an advertising aggregator, etc.
Thanks in advance to everyone for the replies!

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3 answer(s)
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GavriKos, 2016-03-26
@AntonWoki

In Google Play, the game can be shared between different dev accounts. Accordingly, you will see the game in the dev.console and watch all the statistics. I think that the vast majority of other markets and aggregators have the same feature. There is already a question for the publisher - whether he wants to do this.
Secondly, you can insert your statistics - Dev2dev, flurry, GA and collect everything you need in it.
Third - ask your specific publisher this question - they may have their own mechanisms for doing this.

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Denis Zagaevsky, 2016-03-26
@zagayevskiy

Use any analytics. Google analytics, Flurry, Fabric answers... Thousands of them. Log all events that are important to you. That's the whole story.

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Alexander Lozovyuk, 2016-03-26
@aleks_raiden

There are also a number of answers in this video - https://www.youtube.com/watch?v=hh_1W9GHG48 (Charlie Oscar: 10 signs of a bad contract: what you should not sign with partners) - just about numbers and control, the moments are sorted out

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