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How compatible are unofficial localizations, crowdfunding and copyright?
I have long been interested in the question of the legality of the existence of unofficial non-commercial localizations of games in Russian. Although precedents in this area are practically absent, I would like to know for sure the answers to the following questions:
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Of course, unfortunately, all of this is illegal.
It's just that the indirect popularization of the game is beneficial for the game manufacturer, and it is reluctant to fool around with the suppression of violations. The image of the company also deteriorates.
That is, localization really should interfere with official sales, be 'against the party line' in order to cover it up :)
Your question has an answer. As far as I know, everything depends on the documents, the agreement that accompanies the product itself. That is, for example, the modification of any files violates something or not - the copyright holder decides (or rather, his attentive legal department, for example). Something like this.
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