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https://doc.babylonjs.com
And actually Google knows a lot of options: tyts
Hello!
As already written, for this you need to use WebGL. And in order to use it, you can:
- study the ready-made framework (Three.JS / BabylonJS)
- study three-dimensional graphics and write shaders from scratch (pure WebGL)
- use three-dimensional CSS (no need!!!)
It is important to take into account a huge number of points, including: coordinates, rendering, etc.
This is not an easy task :)
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