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How and is it possible to write artificial intelligence for games, such as plants vs zombies?
Recently, I have become very lazy, that it has even become too lazy to play games and I want to learn how to write artificial intelligence so that it plays instead of me. With the help of what is it possible to do this at all and is it possible at all? In what language and with what help can this be written for simple games, for example, plants vs zombies or something like that. For which games can this be done, maybe there is some kind of special game for which you need to write intelligence other than aicup and similar sites? Advise something, if not difficult.
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It's possible, but don't waste it.
You have already made some progress in the art of laziness - develop further in this direction.
Try the genetic algorithm, this is not AI, but an algorithm that will select the best strategy for the game, by trial
Is there some kind of special game for which you need to write intelligence besides aicup and similar sites?
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