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Have you met a game in which character points depend on how much you have passed in real life?
I thought about creating a game, but not like the minions of others, but useful for general development.
The main point is this: the application on the phone finds out how much per day you approximately walked or ran even better)
And this data is already converted into character action points in the game.
I mean, you walked 1km in reality, now you can walk 1km as a character in the game. Or spend on a more complex action, but the points will be spent accordingly more.
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