R
R
Rustam2011-05-31 10:45:56
Books
Rustam, 2011-05-31 10:45:56

Graphics and Game Programming Literature

Advise literature (not necessarily in Russian) on programming graphics and games. In particular, the following topics are of interest:

  1. Geometry (vertices, polygons, UV coordinates, normals)
  2. Shaders, textures


Thank you!

Answer the question

In order to leave comments, you need to log in

4 answer(s)
D
Daminion, 2011-05-31
@Rustam

Good books in Russian are either rare or come out a couple of years late (usually)
Check out these:
www.ozon.ru/context/detail/id/1830025
www.ozon.ru/context/detail/id/1872710

R
ramilexe, 2011-05-31
@ramilexe

At one time I found a lot of useful literature on game development. Look there - gamedev.ru

A
Andrey Privalov, 2011-05-31
@negasus

On the first question, Frank Luna "Introduction to programming 3D games with DirectX 9.0" will also help. In the internet there is in chm - convenient

R
Roman Spiridonov, 2011-05-31
@sir06Will

André Lamothe Windows Game Programming. Professional Tips (+ CD-ROM)"
or his new edition:
"Programming 3D Games for Windows. 3D graphics and rasterization tips from a pro

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question