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Game in four months?
Hello everyone)
Is it possible to create a game for the play market (not for making money, but of good quality so that you can play) in 4 months (September 1 - December 30).
The actual UNITY toolkit.
From JS skills (but as I understand it, C # is better for the unit). As I wrote the game, a simple platformer with a level generator like $ - player, | - wall and so on in JS + HTML + CSS. But I'm lost in Unity. Given all of the above, is it possible to create a game in 1 in 4 months? Oh yes, free time for 3 hours on weekdays + Saturday, and completely Sunday.
If anyone has development experience, tell me the "correct" way.
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It is possible for a month.
Unity ONLY c#. JS was never there - there was UnityScript, which is supposedly similar in syntax. But he's already been deprecated.
The right way is to download assets from the asset store and sculpt your own shit from the finished shit.
And at all - start with disdok. And disdok is not 10 pages.
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