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freemium model. How to do it better?
If the game has leveling and levels 1, 2, 3, etc., what is the best thing to do? Now, for IAP, you can disable ads, but by disabling the Internet, the result for the user will be the same. Give some levels free and others premium?
PS From advertising, in general, a trifle falls (cents and even then not always, there can be no question of a second encoder (to do something that I still don’t know how very well)). Downloads 4-5 per day.
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Sell what will help in the passage, sell dopas, make a competitive element to make you want to buy all this
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