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Does it make sense to work as a game translator?
Now there is a lot of free time. And the idea came to combine business with pleasure: to delve into games and resume language practice. Can someone tell me where to get a job with the possibility of remote work or how to make themselves known to developers?
And in principle, is it worth it or is it a low-paid thankless job?
Thanks in advance.
ZY it is a question of translation of the text, without programming.
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To be honest, in my opinion it is worth separating language packs and programming in general into two different departments. Translating text is one thing, but writing code is another. If you want to work as a translator - go to one position, if you want to work as a programmer - to another. Test translation is more of a linguistic task. Yes, and language packs with a new translation in Android applications are quite easy to connect.
My advice is just dig into game engines, don't cross dogs with chairs.
>> is it a low paying thankless job?
Absolutely. Well, the truth is that only original developers can take an amateur remote worker . And in principle, if you want to localize some indie game for free, write to the authors without any problems.
And from what to what are you planning? It seems to me that the game translation is different from the usual one, because it does not have a pronounced context. For example, here I have pieces of a traslate
# Inventory
inventory:
title: Инвентарь
actions:
drop: Бросить
saveSettings: Сохранить
ajax:
errors:
serverdown: Нет ответа от сервера.
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