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Does it make sense to create your own game engine?
In addition to this question, answer a few more:
1. What level of programmers are involved in the creation of game engines?
2. If a group of enthusiastic programmers has one, what can be offered to existing Russian game development companies to show coding skills, and then put into use for project development?
3. Does it make sense to rewrite the components of existing engines (for example, the render component in Unity) for your own needs?
And the last question:
4. 3D graphics and shader programmer ( OpenGL, DirectX ) = engine programmer? :)
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Of course, it makes sense to create your own game engine.
You, of course, will not be able to make a working engine, and even more so, you will not be able to apply it anywhere.
But on the other hand, you will learn a lot and, God willing, stop asking thoughtfully questions sucked out of your finger.
Does it make sense to create your own game engine?
If you already have 3+ years of experience in hardcore development on the pluses, then you should definitely make your own engine or any other bike so that your brain does not atrophy
1. What level of programmers are involved in the creation of game engines?any, sufficient to read the manual and write code
2. If a group of enthusiastic programmers has one, what can be offered to existing Russian game development companies to show coding skills, and then put into use for project development?full of engines
3. Does it make sense to rewrite the components of existing engines (for example, the render component in Unity) for your own needs?If you have n1 +, then yes
4. 3D graphics and shader programmer (OpenGL, DirectX) = engine programmer? :)no
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