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Creating a widget at coordinates 0,0, bug?
The problem is similar to this one https://answers.unrealengine.com/questions/497433/... When dragging, I create a widget at 0, 0 coordinates, and I would like it to create at the mouse coordinates and follow it. the strangest thing is that I perform everything identically on video, but the result is different. video 2015-16.
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