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Character questions in Unreal Engine 4?
Hello.
I understand game development, and there is not so much documentation there as I expected.
I have a few questions:
1. Character.
There is a certain player model, as well as animations for it - walking, etc.
I imported all this stuff into the Unreal Editor.
I would be grateful if someone shares links to code examples (with explanations):
- Writing a script to move a character (C ++, without Blueprints), as, for example, in Unity3D it was:
void Update(){
if(Input.GetKey(KeyCode.W))
{
// some code
}
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A complete example of character s (3d, 2d, fp) can be obtained by creating an appropriate project.
Well, or ( https://docs.unrealengine.com/en-US/Programming/Tu... ).
As for hanging an object, this is already a more difficult topic, but in principle, you can hang several skeletal meshes on a character.
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