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Camera in Unity world editor teleporting while moving forward if any object is selected in the hierarchy?
Hello, I have long encountered this feature or bug in Unity, when moving around the scene, while editing the world, and if any object is selected in the hierarchy, then when I move forward, the camera teleports making the selected object in the center of visibility, how can this be disabled? This is very annoying.
Before pressing W(to move forward):
After:
PS Thank you!
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These are shortcut buttons.
When an object is selected, "W" centers the camera on the object.
You can set it up in the settings.
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