Answer the question
In order to leave comments, you need to log in
Available algorithms for creating UV margin/padding?
An example of what I'm talking about.
I can’t dig something on this topic in Google, it seems I can’t formulate the question correctly.
Any information is welcome, from code to all sorts of theories and descriptions of algorithms.
I need to implement something similar for myself, I don't need ready-made programs like blender, substances painter, 3d max, etc. need an algorithm.
Thanks to.
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question