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Are there parsers for 3D models of unknown format?
I need to deal with game files based on this example
3d-orange.com.ua/reversing-game-resources-in-you-a...
help :)
for example, how to convert a hex file into a file with a more readable structure.
from the article "Well, the lines are over, and incomprehensible data has gone,
more like floats - floating-point numbers, are they really vertex?!?"
how did he figure it out?
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No. Such abilities come only with experience. You can only look for headers of known data formats among binary data and most likely you will find it. If something of your own is used, then only solve it yourself.
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