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Are there java libraries for creating text adventure?
Tell me what solutions exist in the form of java libraries or java frameworks for creating a text adventure game, where the player performs actions by choosing from alternatives, moving along the event graph. Interested in the engine, the core. Some states of the player (like life and money) should be taken into account and set, as well as the possibility of cycles, i.e. the player can switch to some states many times (for example, go to the store, return to the camp, perform the action again, etc.). The closest analogue of such adventure games is text quests from Space Rangers. Thanks in advance!
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