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Are there any games with collective AI enemies?
Give an example of games where AIs work together to achieve a common goal (killing a player, etc.) (for example, when one AI distracts the player and the second completes the job)
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FEAR has the most memorable AI precisely because of the good implementation of what you are asking (a suprabrain translation of its author's speech). And NPCs don't just work together, they communicate by voice!
There is usually no AI, there are simple scripts. Even in the lineup there are "social" monsters, when you hit one of the pack, all neighboring ones from the same pack pounce. But AI as such is missing everywhere.
Crysis, Far Cry, too, like GTA.
PS All parts of each game, but about Far Cry, I'm not very sure, but I don't think that there is bad AI)))
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