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Are there already easy ways to play VR with Cardboard?
Virtual reality is discussed every day by one or another developer or large corporations, something is being purchased somewhere, news is everywhere, hype about these issues .... But, where are the virtual reality products themselves? This refers to actually used, used programs, games, etc. at least for the public Cardboard?
There is a dime a dozen of all kinds of rubbish, but is there already something really impressive, not demanding on resources (this is the most important, because I would even play in the 1993 DUM if I had such an opportunity), which does not bother after several attempts?
Why did the question arise - what problems prevent the emergence of something cool related to Virtual Reality? After all, everything is already there - powerful computers, phones are more powerful than computers in 2005, but what's there - flash drives are already more powerful than computers in 2010! They came up with the Cardboard - I was impressed (a couple of years ago), after a while I bought a Cardboard made of plastic (terribly uncomfortable, the lenses fall out just at the level when the clearest focus), I tested all sorts of demos, sometimes it seems to be very good. But where are the real full-fledged applications ??? All that we managed to find is in appearance - student sketches, which have nothing to do with the modern gaming industry.
So, what we wanted to see in order to understand that there are movements, and even serious ones:
1. A complete first-person game for Cardboard on Android that does not need to be launched through the Cardboard launcher.
2. The game can independently divide the screen into two parts and give out at least mirror images (not stereo), but stereo is better. There are adjustments to the convexity of the picture for the most pleasant perception.
3. Camera control (gyroscope, accelerometer) can be easily calibrated to your phone. And do not use those that the developer himself has set up for himself.
4. As a manipulator, you can use not only a branded thread, but something universal, such as a mouse, a bluetooth joystick, or (even better) another smartphone configured as a 3D joystick.
5. something else important that I haven't thought of yet.
Agree - it is affordable applications for the "Cardboard" of mass use that will radically elevate the VR industry! Because not everyone will immediately go to buy expensive prichendals of unknown use.
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Agree - it is affordable applications for the "Cardboard" of mass use that will radically elevate the VR industry! Because not everyone will immediately go to buy expensive prichendals of unknown use.I disagree, because virtual reality on smartphones is a low-quality product that no one needs, because it cannot completely immerse the brain in the virtual space and does not give the effect that productive specialized devices give.
expensive prichendals of unknown use
Agree - it is affordable applications for the "Cardboard" of mass use that will radically elevate the VR industry!
Are there easy ways to play VR with Cardboard?
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