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Anyone have experience with Android NDK and OpenGL ES 3.0 using pure native activity?
Good afternoon. I'm using Android NDK r15, I only need OpenGLES 3rd version and only C++ NativeActivity project, VisualStudio environment. Searching the Internet gives information mainly through JNI for older versions of OpenGLES. I just can't run a simple Hello Triangle. I would be very grateful and grateful for your help and advice.
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