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Algorithm for writing a bot for a browser game?
Hello!
Tell me the principle of operation of a simple bot for a browser.
I can’t understand the principle - what data is usually taken and how is it managed? That is, they force the character to imitate the activity.
If there are articles on this topic, I will be glad to link.
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For example on AutoIt. Here are good examples on Habré:
habrahabr.ru/blogs/gdev/126957/
habrahabr.ru/blogs/gdev/113258/
There are different approaches - you can emulate the user's behavior in terms of working with the game - mouse clicks, keyboard input. To do this, you can use AutoIt - the links were given to you.
You can analyze the data that the game communicates with the server and send it directly to the server from your script/program.
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