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Will it be possible to write a part in XCODE in a unity project?
It turns out, to make a scene on X-CODE in the unity project ??
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At the stage of building the final project in xcode, you can screw anything there if you can :)
artshelom , why are you asking?
know how in X-code ??
so Unity will assemble your ixcode project for you and pick it until you're blue in the face.
the problem is that when you want to rebuild, the unit will essentially take it and rebuild it from scratch (yes, there is append, etc., but there are still a lot of bugs and problems)
Do you need any native functions ?? Write / look for a plugin)
Or make a project right away on X-code.
Using a cross-platform tool (in this case, Unity) in order to later add a lot to each platform, and even through pain and problems, is most likely irrational.
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