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Why is the texture not loading?
from ursina import *
from ursina.prefabs.first_person_controller import FirstPersonController
app = Ursina()
grass_texture = load_texture('assets/grass_blockbad.png')
class Voxel(Button):
def __init__(self, position = (0,0,0)) :
super().__init__(
parent = scene,
position = position,
model = 'assets/block',
origin_y = 0.5,
texture = grass_texture ,
color = color.color(0,0,random.uniform(0.9,1)) ,
highlight_color = color.lime,
scale = 0.5)
def input(self,key):
if self.hovered:
if key == 'right mouse down':
voxel = Voxel(position = self.position + mouse.normal)
if key == 'left mouse down':
destroy(self)
if key == 'escape':
exit(0);
if key == 'f11':
window.fullscreen = True
for z in range(30):
for x in range(30):
voxel = Voxel(position = (x,0,z))
player = FirstPersonController()
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