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Why is the collider not working?
Good afternoon, I created a child object, gave it a box collider, rotated the object as needed, but it doesn’t work, the object just falls through it, and the collider that the parent has works as it should.
I know for sure that I missed some trifle, tell me please, how to be?
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All colliders on child objects are bound to a Rigidbody, and this object is treated as one with a complex collider in the physics engine. If you need to create any obstacles, then they must be on separate objects.
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