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Why doesn't Lighttpd cache the .unity3d file?
Hello!
Installed the server on the hosting. I posted there a small unity3d application in 56mb. Set up lighttpd.conf
$HTTP["url"] =~ ".unity3d" {
expire.url = ( "" => "access plus 7 days" )
setenv.add-response-header += ("Cache-Control" => "public, must-revalidate")
}
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