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Why does the object return to its original position when the sensor is pressed?
When you press the screen, instead of the object moving and remaining in a new place, it returns to its original position (frieze effect). And also if you click in different directions in the game, the game changes position, and does not remain in place. Didn't write the code. In Playmaker FSM set the action "Mouse Look" with the values Axes: Mouse X, Sensitivity X: 5, Y: 0. Minimum, maximum X: None. Minimum, Maximum Y: 0. Every Frame: Checked.
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