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Why does the library not work when building without the development build of the application (android) in unity?
In an android application on unity, after adding the library, another library stopped working, or rather, it works if you build the project with the Development build parameter enabled. Without it, the library does not work, but the application continues to work. There are no errors in Logcat on a build with Development build enabled, and without this parameter you can't see the log for a specific process.. nothing was found in the general logs.. maybe the problem is in minification? how can i turn it off?
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