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Why does the compiled "Hello World" in Rust take up 10 megabytes on disk?
Yes, I also have a question. Why, if I write a project using some external library, it will be downloaded and compiled, and then in another project I will need the same library, and in the end it will be downloaded and compiled again, and as a result, projects on 5+GB.
Why couldn't it be done like in python, once you installed Libra, you use it everywhere!
Are the Rust developers going to fix this?
Answer the question
In order to leave comments, you need to log in
Why does the compiled "Hello World" in Rust take up 10 megabytes on disk?
Why couldn't it be done like in python, once you installed Libra, you use it everywhere!
Are the Rust developers going to fix this?
[build]
target-dir = "/hone/username/myrusttarget"
export CARGO_TARGET_DIR = "/hone/username/myrusttarget"
Why couldn't it be done like in python, once you installed Libra, you use it everywhere!
then it will be downloaded and compiled, and then in another project I will need the same library, and in the end it will be downloaded and compiled again,
Why does the compiled "Hello World" in Rust take up 10 megabytes on disk?
Why, if I write a project using some external library, it will be downloaded and compiled, and then in another project I will need the same library, and in the end it will be downloaded and compiled again, and as a result, projects on 5+GB.
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