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Why does JavaScript (Canvas) freeze in FireFox?
Hello, I'm making a game in JavaScript, the game is simple - there is a boat, there are opponents, and all this moves towards each other with the help of setInterval () increment and decrement of coordinates. I encountered such a problem in Chrome, Yandex Browser browsers, everything works fine without lags and other things, but in FireFox it freezes terribly! Why is that?
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