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Why am I having this problem in Unity3D?
In this photo you can see: (hands (with animation)) But if I turn the camera 30 degrees up, the hands disappear: I don't know what the problem is, has anyone encountered such a thing?
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Perhaps the hands remain in the same position, and the stone, along with the view of the camera, is up. As a result, the camera does not capture hands. When rotated 30* go to scene and see where the hands are.
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