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Which of the five operating systems (Windows, Linux, macOS, Android, iOS) support React Native and Flutter as of summer 2021?
Compiling a detailed report on the support of five popular operating systems (Windows, Linux, macOS, iOS, Android) with React Native and Flutter technologies is not the amount of work that you can ask to do for free, so I did most of the work myself, and I will only ask you to add or correct if there is something wrong with the information below.
## Important points
###
Single source code for all distributions for each OS
these OSes, and if you want to use another one, then you need to rewrite the code and / or change the project build settings. Here, we are talking about thedistributions for different operating systems of the same application were assembled on the basis of a single source code (project) .
By the way, this particular moment remains the least disclosed for me so far, so I will ask you to write how things are with building the same project for different operating systems.
I know that some modules will have to be written natively for each OS, however, most of the code should be the same for all OSes.
### Running a built application on a specific OS rather than developing it on a specific OS
Often when I enter queries like "React Native windows", the search engine thinks that I'm interested in writing code in a Windows environment, and not running an application with a Windows environment. Here we are talking about ** launching the assembled application on each of the listed OS **, and on which OS you need to develop at the same time - this is a secondary organizational moment.
### "Support"
In this topic, the term "support" can be used at least in the following meanings:
1 The ability to collect application distributions for a specific OS
2 Periodic correction of errors in the code and the addition of new functionality code
Using the term in both senses can result in a tautology like "React Native is no longer supported". Therefore, in the first case, I will use the term "Porting"
## Actually, the report
### React Native
#### iOS, Android
Ported out of the box. As far as I know, initially React Native supported building distributions for both of these OSes. Information on how to set up a development environment and build a distribution... is available on the official React Native website.
#### Windows
Ported. Most likely, Microsoft did it.
Information on how to deploy a development environment for Windows and build an application for this OS can be found at microsoft.github.io. The Expo framework seems to either not have the ability to build Windows distributions out of the box, or the ability is not documented ( discussion ).
I did not see that it was unequivocally said that a project configured under the side for Windows could build for Android, iOS and other systems.
#### macOS
[Ported and maintained]( https://github.com/microsoft/react-native-macos ).
The repository is owned by Microsoft. Documentation - [in the same place as for Windows]( https://microsoft.github.io/react-native-windows/d... ).
Again, I haven't seen it clearly stated that setting up a project to build an app on macOS doesn't take away the ability to build it on other OSes.
####Linux.
Officially stated that React Native Ubuntu is not supported:
React Native Desktop - A project aiming to bring React Native to the Desktop with Qt's QML. A fork of React Native Ubuntu, which is no longer maintained.
Source
Platform Version Channels Android API 19 & above All iOS iOS 9 & above All Linux Debian 10 & above All macOS El Capitan & above All Web Chrome 84 & above All Web Firefox 72.0 & above All Web Safari on El Capitan & above All Web Edge 1.2.0 & above All Windows Windows 7 & above All
Source
Platform Version
Android Android SDK 15 & below
iOS iOS 8 & below
Windows Windows Vista & below
Windows Any 32-bit platform
macOS Yosemite & below
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A vanilla application without plugins can be built for all these wasps. No problems (not considering the setup).
Then it all depends on the plugins that you decide to use.
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