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Dmitry Demidov2014-01-30 17:43:29
Python
Dmitry Demidov, 2014-01-30 17:43:29

Which job is more promising now: CRM/ERP or Gamedev?

Hello! After this question , I seriously took up the search for a job as a junior (all my input data is described in the question by reference, so I will not duplicate it in this one). He left his main job, went to interviews, did test tasks.
My self-esteem has more than once gone from "I can do it!" to "who told you that someone needs you?".
Unfortunately, I have not yet been able to find a job completely according to my interests, but I still have to teach and teach materiel, and for this, any adequate place will do. And yes, time is running out.
In general, I came to the conclusion that I have two options for my first stage of an IT career:
1) CRM, ERP, etc. Of the pluses (I apologize for the pun) - C ++. Provided that this year I will enter the master's program for a CS-specialty, I think that in 2 years theoretical knowledge + experience in industrial programming on the pluses will open some doors for me.
2) gamedev. But not gamedev itself, but data collection and analysis. BigData and all. Language - Python.
I would like to hear the opinions of experienced and not very colleagues (can I call you that now?)
Which scenario is preferable, provided that I have little interest in industrial programming and R&D? What are the pros/cons of these scenarios? Of course, the decision will be completely independent, but I have a feeling that I'm missing something...

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3 answer(s)
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Dmitry Kozhanov, 2014-01-30
@Medic84

"who told you that someone needs you? go to technical support"

So it is written, as if those. support for the dregs of society. When I got a job, I also wanted to be a junior in programmers somewhere, now working in those. support, I look at programmers, they sit in their closets and get bored. And being bored is not mine at all :)

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lookid, 2014-02-02
@lookid

You don't seem to know much about gamedev. Games are made by ~270 people. Look at the credits of the same Kilzon. Of these, ~50 programmers. What do 50 programmers write in a game that takes 3 hours to complete? Believe that there is something to write. There is no creativity there. Creativity for designers. Programmers have specs, routine, bugs, lags and other software engineering stray. It's just that if you come to work in gamedev and are not engaged in rendering or physics / gameplay, then there is not much point in going.

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kuznetsovin, 2014-02-04
@kuznetsovin

But not gamedev itself, but data collection and analysis. BigData and all. Language - Python.

And that data collection and analysis is needed only in game development? If you go to sites with job offers, you can find quite a few offers related specifically to "big data" analytics, for example, in banks. Have you considered these options?

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