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tsarevfs2014-11-07 16:24:27
C++ / C#
tsarevfs, 2014-11-07 16:24:27

Which graphic 2d c++ engine to choose for learning?

I would like to find a simple OOP wrapper over SDL in the spirit of pygame or processing for c++.
1. The most simple interface.
there should be no code in a hello world program that is incomprehensible to a beginner.
2. Drawing geometric primitives, optionally sprites.
3. It is desirable to be able to work with the keyboard.
Usage should not be much more complicated than something like this:

ge::Window w(640, 480);
w.show();
while (true)
{
  w.fill(ge::white);
  w.draw_circle(50, 50, 30, ge::black);
  w.flip();
  ge.delay(30);
}

Performance and special power is not required.

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1 answer(s)
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Sergey Lerg, 2014-11-07
@Lerg

www.cocos2d-x.org

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