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Fedor2019-08-21 15:44:14
Design
Fedor, 2019-08-21 15:44:14

Where to start learning 3D graphics?

Hello! I want to do 3D graphics as a hobby . How to find decent courses? (do not offer to google, I want to know the opinion of specialists who have already taken place from the toaster :)).
What software would you recommend for learning: 3DS Max/Cinema 4d or some other?
Which way to look, what to pay attention to?

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4 answer(s)
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Sinegal, 2019-08-22
@Sinegal

Looking for what exactly. If really as a hobby - I would look towards Cinema 4D - the most friendly. And based on the fact that you asked a question in the design category - for design, this is also the best software.

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Sergey, 2019-08-22
@mrsergeyp

Correctly noted Sinegal , it all depends on what exactly it is needed for (motion, architecture, object, etc.). What education and competence in 3D in general. If you just poke programs, then there is not much difference where to start, but if you approach it thoroughly, then I would advise you to first be puzzled by the theory of compositional modeling, if we are talking about architecture. And look here https://3ddd.ru/ - for inspiration.

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Mazuto, 2019-08-23
@Mazuto

For architecture and interiors 3dmax. For games and movies, maya is used all over the world. For simulations of water, fire, hair, etc. cinema 4d. For character creation and sculpting Zbrush.
And if you poke, then blender, free, weighs 80 mb, a lot of tutorials. But if in order to find work in 3d, then the blender is not yet in trend.
There are a lot of programs for rendering and texturing.

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Denny, 2020-01-02
@DennySKA

Start by sculpting with your hands.

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