Answer the question
In order to leave comments, you need to log in
Where can I get information on WebGL and the library itself?
Hello.
Here they gave us a task at the university, divided into several points. The final should be a program in which a three-dimensional figure is drawn, on which a number of operations can be performed. A list of functions must be implemented: the Roberts algorithm, z-buffer and others.
I started using canvas and got to the Roberts algorithm using only canvas.getContext('2d'); . Now it's z-buffer's turn and I want to use WebGL, but googling has yielded only some dubious lessons.
Can someone bring me up to date: where can I get information on WebGL and the library itself, and are I asking the right questions in general?
Answer the question
In order to leave comments, you need to log in
The library itself does not need to be taken from anywhere, it is built into the browser
Information can be viewed, for example, here or here
https://developer.mozilla.org/en-US/docs/Web/WebGL
https://www.khronos.org/registry/webgl/specs/latest/
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question