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Where can I find more textual information on three.js?
I am writing a term paper, this requires a lot of theory, but I can’t find anything useful anywhere. Can you tell me, any sources are of interest, if only it was possible to "rivet" something using the three.js library. Thanks for the help.
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from the source https://github.com/mrdoob/three.js
you can paint the structure, its features, because this abstraction library over WebGL is good because it is easy enough to learn, and the range of tasks that it can solve is simply amazing, because creating applications using three.js, we use the hardware of our computer, and this, in turn, opens up great computational capabilities (shader programs)
threejs.org
threejs.org/docs
threejs.org/examples
stemkoski.github.io/Three.js
Well, actually more than what is written on Wikipedia is difficult to write. For individual features, read the documentation. Also add a detailed description of WebGL, shaders, etc. As part of the course text, you can generate many of the same technologies that three.js uses.
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