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What to do with the problem in the unity2d camera (map mirroring) when moving?
The map of my
platformer
is reflected when it goes backwards (it turns) help
here are the camera and player scripts
https://pastebin.com/WreWBULw
https://pastebin.com/CXwq1xVm did not untie the camera from the player. Don't be like me. Good luck
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