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!2021-10-30 12:50:14
JavaScript
!, 2021-10-30 12:50:14

What to choose: BabylonJS or Three.js?

I want to master 3d in the browser but I can't figure out which of these tools to choose

ThreeJS 600Kb
BabylonJS 3.4Mb

need simplicity and convenience, and the maximum possibilities

can be added to ThreeJS in the form of libraries, the functionality that is in BabylonJS?
or BabylonJS has everything that is in ThreeJS plus what is not?

I looked at comparisons - in the examples both tools are similar
. What are the significant differences and advantages?

I want to make interactive graphics and animation
of the game, and I’m hardly

interested in the possibility of creating point cloud models directly in the browser
sculpting and coloring models
and so that this data can be saved and read back

and I want to find a job in this area - what is more in demand?

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