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What technology to use for 2d drawing?
Good afternoon. Before me is the task of writing, speaking generally, a map editor. Namely, the landscape itself can be set using a ready-made map editor, and I can continue to work with this map. Navigation on the map, setting the positions of "units" and their trajectory. It is necessary to implement this with the help of mainly C ++ (Qt, MFC, etc.)
What do you advise) It is necessary to get a beautiful desktop application. There will be relatively many units, up to a couple of dozen pieces.
And then I already did something like this, but with the help of Python. And here python is impossible, and to be honest, my eyes run wide from the variety of tools that can be used along with the pluses.
What can you say about the engine for 2d games V-Play?
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