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What should be used to write a neural network in C # (and, in particular, in unity)?
I learned how to write neural networks from scratch in C++ and understood how they roughly work. Unfortunately, what I came up with is not very optimized, and in general, I need to use C # for projects. Are there any libraries in C# for working with neural networks? And if so, which ones, and where can I read more about them? Yes, I heard about ml.net, but judging by what I saw, this is some kind of black box that clearly does not suit me. I'm interested in something like a library that implements the operations of fast matrix multiplication, the use of kernels, the use of a sigmoid on a matrix / vector / tensor, and the like, which is necessary for the operation of neurons.
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