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What patterns are used in game development?
Are conventional MVC/MVVM applicable in mobile game development? Or is something else applied?
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www.habrador.com/tutorials/programming-patterns
something like that.
In general, there are separate books and articles on game patterns.
And sometimes they try to separate some kind of "core" / logic / code - and there, as in ordinary programming. patterns, etc.
It is conditional to make logic so that it just runs / worked out / simulated in the console) and then fasten the unit to this.
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