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What methods of implementing a browser-based 3d editor can you recommend (api, frameworks...)?
The idea is that the user enters the site and you create a 3d model in the editor, which is then printed on a printer. You need to figure out what tools you can use to implement this, preferably opensource.
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Technology -
WebGL frameworks - Three.JS (there is even an example editor), ..
Flash - Away3D, Alternativa3D, ..
Unity3D - Unity3D.
I actually considered it, but I would like to compare and use the one that is easier. Which of them do you recommend?
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