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What literature on C ++ and basic knowledge to choose for a beginner?
Good afternoon!
I got carried away with the idea of creating AI in games. No programming experience. Now I'm studying Stroustrup: "Programming, principles and practice using C ++", while simultaneously studying the course of university mathematics after work. Please advise what literature is worth reading in order to master a decent base at my stage, and then go deeper into the study of C ++.
I would appreciate your help!
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The Rake Guide .
Technology Guide .
A guide to machine learning .
Alex
J. Champandard - AI Game Development ( aigamedev.com ; github ; ai cources )
Aurelien Géron - Hands-On Machine Learning
Here is a complete list for game programming. You can also find here books and magazines on game AI and much more.
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