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Red Rain2016-06-29 13:34:52
Mathematics
Red Rain, 2016-06-29 13:34:52

What knowledge of mathematics to create games in C ++?

Good day everyone. What knowledge of mathematics may be needed to create games in C ++, on the Unreal engine for example?

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6 answer(s)
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chupasaurus, 2016-06-29
@chupasaurus

From arithmetic to homotopy or string theory. Everything depends on the project.

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mamkaololosha, 2016-06-29
@mamkaololosha

Linear algebra, computational geometry. Maybe the basics of physics, splines, interpolation.
You can just take it and write an arkanoid in the console, and draw it into a 64x64 char array. You can add more line segments and bounce off them.

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Stanislav Makarov, 2016-06-29
@Nipheris

How to rotate an object by a specific angle in OpenGL?
Where to start learning Gamedev?
What literature to buy?

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Alexander Skusnov, 2016-06-30
@AlexSku

In addition to mathematics (geometry), you also need to read about the logic of scenarios (scenes). Those. you need to create a world, populate it with objects (characters), for each (and for the camera, if 3D) come up with laws of motion.

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Adamos, 2016-06-29
@Adamos

To create on the Unreal engine, for example, tic-tac-toe - arithmetic will be enough.

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mikhail_404, 2016-07-13
@mikhail_404

In fact, you will definitely need linear algebra (working with vectors and matrices), a little simple trigonometry and a little simple school physics. If you want to develop your own AI in the game, then state machines, algorithms (complexity analysis will come in handy here). Some super-complicated things are unlikely to be useful if you don’t want, for example, to “invent” your own water in the game - then you will need higher mathematics (differential equations, equations of mathematical physics), geometry.

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