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What is the program for the smooth movement of the mouse cursor on LCD monitors?
The LCD refresh rate is limited to 60 or 75 Hz on average.
It does not cause any inconvenience, because. the LCD screen does not flicker, but
60 Hz is not enough for smooth rendering of the mouse cursor. After all, mice usually
have a polling rate of 100, 125, 500 or 1000 hertz, so on LCD
monitors I do not like jerky cursor movement.
Is there software that can draw the "missing" phases of mouse movement?
This program is elementary in execution, but I can not find an implementation anywhere.
PS: None of those whom I interviewed see twitching. Somehow I see. There is a feeling of moving the cursor along a certain beat, like in an outlet or how to run your hand over an ungrounded refrigerator when powered by 50Hz. Now the mouse is 16000dpi, but it obviously does not work out its sensitivity.
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Change your monitor to 100Hz or higher. The problem is not with the mouse.
As I already wrote to you, there is nothing to be done about this - a frequency of 60 Hz is not enough for the cursor to always move across the screen in one pixel increments. And it will not work to finish drawing - the cursor should "disappear" in one place and "draw" in another. When the screen is refreshed 60 times per second, and the cursor moves 500 pixels per second, alas, its trail will be discontinuous. However, if you observed a fast moving object in a movie (namely, moving quickly from one edge of the screen to the other), there will also be noticeably unpleasant jerky movement. This arises from the fact that the eyes are used to following the object with their eyes (a flying bird, a moving car) - in real life, with such tracking of an object, the brain sees the object as almost motionless and easily determines the details (as opposed to a blurry background). In the case of the monitor, when trying to "track" the object, twitching and intermittent movement are easily noticed. By the way, that is why, when shooting dynamic scenes in films, they try to ensure that the object that the viewer is looking at does not move within the screen. To do this, maps of scene salientity (visibility) are built and the frame is stabilized in the necessary way.
PS I also notice this twitching everywhere - on LCD and OLED displays of phones with a low frequency of PWM backlight brightness control, on the mouse cursor, in films (more often they do it badly in terms of movement in anime)
Get a mouse with a higher dpi, a good mousepad and it will be smoother.
Just calculate how long the illumination of one frame at 60 Hz lasts and how much the cursor passes during this time.
Let me explain - the cursor does not move during the frame illumination - it is already drawn. It will be shifted already on the next frame. Count the time how long the frame illumination lasts and how much the cursor moves during this time.
You can take a pencil or even your finger and wave it quickly in front of the screen - you will see that the pencil moves discretely.
To reduce discreteness, it is necessary to increase the frequency of drawing the screen.
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