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What is the minimum entry threshold for programming?
Hello, maybe this is a hackneyed question, but nevertheless it is very important to me. Please tell me who can. So I studied java after I got to OOP, I stupidly did not know what to do next, what to study in order to work as a java programmer and began to study Android programming in java. And then I also studied Kotlin before OOP for Android and got stuck on RecyclerView, plus when I saw the knowledge that an Android programmer needs to know, I was horrified)) and now I'm looking towards web programming. Now, thinking about the fact that the time spent on java, android, kotlin will all go down the drain, I want to complete the training in java, but how long will I study this question that torments me, can I quit everything and start studying the web or continue java or android?
The question is the threshold of entry into programming.
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What is the minimum entry threshold for programming?
when I saw the knowledge that an Android programmer needs to know, I was horrified))
everything will go down the drain
how long will i study
What is the minimum entry threshold for programming?
Study what interests you. If you want to write drivers or low-level system software, then you need C. If you want to write games, software, and many other things, pluses. If desktop applications under Windows, and games (but right now .NET Core appeared in .NET, there is cross-platform) - C#.
>seeing the knowledge that an Android programmer needs to know, I was horrified
. Why? Before you was a huge world that you can learn, with a bunch of interesting things :) (Of course, if you are interested in principle). If you are interested - you will always develop. If you are interested in the device or the principle of operation of something, then you will be motivated to study it.
In my opinion - the threshold depends on the field of programming.
Well, that is, for example, in writing an audio player for Windows, you don’t need to know higher mathematics, but if you write, for example, a game engine, then you need to know at least about collision, graphics and higher mathematics itself.
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