Answer the question
In order to leave comments, you need to log in
What is the best way to write a server for a Real-time browser game?
I decided to fulfill my childhood dream, to write a browser game FOR MYSELF . Thus, to learn something.
Although I have experience in programming in different languages, it does not apply to servers.
I wanted to ask about the best language and framework for writing a server based on my current "knowledge" . So that I learn something new, but do not learn a new language from scratch. And used already mastered.
The server should be productive, because in theory it should perform a lot of calculations and exchange between players in real time.
Here is a list of my "knowledge":
Answer the question
In order to leave comments, you need to log in
All the mentioned languages \u200b\u200bare suitable for yourself, there are enough tools for any choice
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question