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A novice in programming should not start developing a game at all. Don't pull.
New to game development... Well, it depends on your skills. Here, write down what you know how - and they will advise you something.
Try to create an ordinary beautiful clock in Unity3D for PC first.
Get it - you can study further.
Instead of AndEngine, it's better to try LibGDX. He seemed to me more collected and correct.
Try the Corona SDK, a Lua language instead of Java - very easy to learn, just like corona itself.
coronalabs.com
You need to start with what you know best. If you don’t know anything, then it’s better to look to the future and take a multi-platform engine. You are not going to write for android all your life, are you?
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