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What is better Unity vs UE4 (for 3D applications)?
Good day! There are a couple of questions, please answer me out of the kindness of your heart, it’s very necessary:
1) Everywhere you can hear how UE4 is superior to Unity (in terms of graphics, “chips” out of the box, license, open source), but at least UE4 is inferior to Unity in some ways, which are in UE4 cons (except for the high entry threshold) ?
2) With colleagues we are trying to start our own 3D project, this is not a game, but a 3D application for studying the structure of the Milky Way, a lot of 3D objects, animations and effects, required platforms: VR, smartphones, PC (Windows).
We can’t decide which engine is best (Unity vs UE4), before that we all worked on Cocos2d-x and the studio’s own engines, I did a little Unity, help with advice on engines!
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